Extracurriculars
A downloadable game
Extracurriculars is a tabletop rpg about being in class and wishing you were on the field. It's a game inspired by Haikyu, my experiences in High School Show Choir, Power Rangers and just sports in general.
Extracurriculars is a reverse and simplified Forged in the Dark game. The point of the game is the downtime, where you are meeting with your friends between classes and having drama at the lunch table all because of a botched pass on Saturday.
Your rolls are D6 matching with positioning,. Choosing if a roll if Risky, Standard, and Controlled, then rolling dice to match it. There are no stats, there are very light playbooks, this game is simple and breezy and made for a good time.
Status | Released |
Category | Physical game |
Rating | Rated 4.2 out of 5 stars (6 total ratings) |
Author | Riley Hopkins |
Genre | Sports |
Tags | athlete, Forged in the Dark, GM-Less, PbtA, Tabletop role-playing game, Two Player |
Purchase
In order to download this game you must purchase it at or above the minimum price of $15 USD. You will get access to the following files:
Comments
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I agree strongly with the comments from EMOJK below. And I hate leaving negative reviews on Itch - for what is clearly a passion project!
But charging $15 for this is nuts. I feel ripped off. Here's why:
I wouldn't feel so ripped off if there had been preview material that indicated what was included in the purchase price. A preview of an internal spread, a table of contents, and an indication of the number of pages are a must-have.
I also would feel less ripped off if I thought the game was contributing interesting ideas to FITD game design. But beyond the initial concept - "It's all downtime!" - I found very little of use.
To the author - I'm sorry you had to read this review, I'm sure it sucks! But please consider your customers next time you put something out for purchase.
This game is a huge disappointment. It promises greatness but its simple mechanics are poorly explained and the game contains next to nothing in its 35 pages apart from them: for a concept based mostly on downtime, there's no guide or helpful content to encourage players towards it.
I'm particularly disappointed because the concept of the game is very promising, but the execution is lackluster and is not worth $15 in my opinion. I don't usually leave comments like these on itch but I thought people deserved to know what they were buying (which the game page doesn't really indicate)…
Hey! Sorry it wasn't what you were looking for! What exactly would have helped you make a more informed purchasing decision?
Previews of the inside pages and an indication of the number of pages (and/or a table of contents) would have definitely helped!
I will make sure those are added!